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"Beginning C++ Through Game Programming 4th Edition" by Michael Dawson offers a dynamic approach to learning C++ programming language through the lens of game development. Ideal for beginners, this book provides a comprehensive introduction to C++ while simultaneously teaching the fundamentals of game programming. With a focus on practical application, Dawson guides readers through the process of creating simple games, making learning both engaging and rewarding.

The book begins with an introduction to C++ basics, covering essential concepts such as syntax, variables, loops, and functions. As readers progress, they learn how to apply these fundamentals to game development, exploring topics like graphics, input handling, and game logic. Through hands-on exercises and step-by-step tutorials, Dawson demonstrates how to build various game projects, from simple text-based adventures to more complex graphical games.

Key Points:
1. Comprehensive introduction to C++ programming language through game development.
2. Covers essential C++ concepts alongside game programming principles.
3. Practical approach with hands-on exercises and step-by-step tutorials.
4. Teaches game development fundamentals such as graphics, input handling, and game logic.
5. Ideal for beginners looking to learn C++ and game programming simultaneously.

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Writer                              Michael Dawson (Author)

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